Juggernaut: Difference between revisions

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{{Defender_Base_Skills}}
{{Defender_Base_Skills}}


=== Specialist Skills ===
=== Juggernaut Specialist Skills ===
{{Role Skill|level=6|name=Breach|summary=High damage ability that bypasses 100% of opponents armour}}
{{Role Skill|level=6|name=Breach|summary=High damage ability that bypasses 100% of opponents armour}}



Revision as of 20:44, 3 October 2022

Overview

The Juggernaut is a defender class that output a high amount of damage and stays at the front-line to protect their allies.
While using area of effect abilities to provoke the enemies, it also has a good subset of defensive tools to keep itself up during the battle.

Defender Base Skills

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Strike

Level 1
Cooldown 10s
Execution 1s
Execution Movement -60%
Summary Small damage ability that does not scale with levels.



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Threatening Strike

Level 1
Cooldown 10s
Execution 2s
Execution Movement -60%
Summary Increase threat while striking the enemy. High damage.



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Provoke

Level 2
Cooldown 10s
Execution 1s
Execution Movement -60%
Summary Utility skill used to increase threat by a large amount.



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Resistant

Level 4
Cooldown 60s
Execution 1s
Execution Movement -60%
Summary Bolsters defensive capabilities for 20 sec.


Juggernaut Specialist Skills

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Breach

Level 6
Cooldown {{{cooldown}}}
Execution {{{exec}}}
Execution Movement {{{exec_move}}}
Summary High damage ability that bypasses 100% of opponents armour



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Roar

Level 8
Cooldown {{{cooldown}}}
Execution {{{exec}}}
Execution Movement {{{exec_move}}}
Summary Loud roar that goads your enemies to attack you.



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No Time To Die

Level 10
Cooldown {{{cooldown}}}
Execution {{{exec}}}
Execution Movement {{{exec_move}}}
Summary Utility skill that can prevent yourself from certain death.



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Collateral Damage

Level 14
Cooldown {{{cooldown}}}
Execution {{{exec}}}
Execution Movement {{{exec_move}}}
Summary Area attack that deals damage to two targets. Deals a moderate amount of damage.



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Unstoppable

Level 18
Cooldown {{{cooldown}}}
Execution {{{exec}}}
Execution Movement {{{exec_move}}}
Summary Become immune to Stun, Movement, and Haste effects for 20 seconds.



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Perforate

Level 22
Cooldown {{{cooldown}}}
Execution {{{exec}}}
Execution Movement {{{exec_move}}}
Summary Bleeding strike that lasts 30 seconds.



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Brace

Level 26
Cooldown {{{cooldown}}}
Execution {{{exec}}}
Execution Movement {{{exec_move}}}
Summary Greatly increase physical damage for 20 seconds.



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Rip

Level 30
Cooldown {{{cooldown}}}
Execution {{{exec}}}
Execution Movement {{{exec_move}}}
Summary Rip through your enemies causing them to bleed. Up to 4 targets.