Sentinel: Difference between revisions
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Line 31: | Line 31: | ||
|14% | |14% | ||
|- | |- | ||
|Effects | | colspan="2" |'''Effects''' | ||
|- | |- | ||
|Target | |Target | ||
Line 42: | Line 41: | ||
|10s | |10s | ||
|- | |- | ||
|Requirements | | colspan="2" |'''Requirements''' | ||
|- | |- | ||
|Optional Reagent: | |Optional Reagent: | ||
|Tincture | |Tincture | ||
|- | |- | ||
|Valid target | | colspan="2" |Valid target | ||
|- | |- | ||
|Dist | |Dist | ||
Line 63: | Line 60: | ||
|} | |} | ||
{| class="mw-collapsible mw-collapsed" | {| class="mw-collapsible mw-collapsed" | ||
| colspan="2" |<big>''' | | colspan="2" |<big>'''Distracting Strike'''</big> | ||
| | | | ||
|- | |- | ||
Line 80: | Line 77: | ||
|- | |- | ||
|Duration | |Duration | ||
| | |1m | ||
|- | |- | ||
|Stamina | |Stamina | ||
| | |10% | ||
|- | |- | ||
|Effects | | colspan="2" |'''Effects''' | ||
|- | |- | ||
|Target | |Target | ||
| | |Offensive | ||
|- | |- | ||
| colspan="2" | +11 to Health every 4s | | colspan="2" | +11 to Health every 4s | ||
Line 96: | Line 92: | ||
|10s | |10s | ||
|- | |- | ||
|Requirements | | colspan="2" |'''Requirements''' | ||
|- | |- | ||
| | |Stance | ||
| | |Combat | ||
|- | |- | ||
|Valid target | | colspan="2" |Valid target | ||
|- | |- | ||
|Dist | |Dist | ||
|0- | |0-4m | ||
|- | |- | ||
|Angle | |Angle | ||
| | |90 deg | ||
|- | |- | ||
|Target Health State | |Target Health State | ||
|Alive | |Alive | ||
|- | |- | ||
| colspan="2" | | | colspan="2" |Distract your target making their attacks less effective | ||
|} | |} | ||
[[Category:Roles]] | [[Category:Roles]] | ||
[[Category:Supporter]] | [[Category:Supporter]] | ||
[[Category:Specialist]] | [[Category:Specialist]] |
Revision as of 01:15, 25 September 2022
Overview
The most crucial members of the old castle guard, the Sentinel excels at both reinforcing their allies and reducing their enemies effectiveness.
Base Skills
See the Supporter's page for base skills.
Role Skills
Replenish | ||
Sentinel Level | ?/50 | |
Cooldown | 20s | |
Execution | 2s | |
Execution Movement | -60% | |
Duration | 10s | |
Stamina | 14% | |
Effects | ||
Target | Defensive | |
+11 to Health every 4s | ||
Expiration | 10s | |
Requirements | ||
Optional Reagent: | Tincture | |
Valid target | ||
Dist | 0-8m | |
Angle | 120 deg | |
Target Health State | Alive, Unconscious, WakingUp | |
Support you allies by restoring their health over time |
Distracting Strike | ||
Sentinel Level | ?/50 | |
Cooldown | 20s | |
Execution | 2s | |
Execution Movement | -60% | |
Duration | 1m | |
Stamina | 10% | |
Effects | ||
Target | Offensive | |
+11 to Health every 4s | ||
Expiration | 10s | |
Requirements | ||
Stance | Combat | |
Valid target | ||
Dist | 0-4m | |
Angle | 90 deg | |
Target Health State | Alive | |
Distract your target making their attacks less effective |