Striker: Difference between revisions

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This is the striker page
== Overview==
Strikers are deadly fighters trained to inflict as much damage as they can in a variety of ways. You'll often find them flanking their enemies or attacking them from behind.
 
 
 
[[File:StrikerRoleDescription.png]]
 
==Weapons==
{{#invoke:List|horizontal
|[[Curved Sword]]
|[[Dagger]]
|[[Great Axe]]
|[[Hatchet]]
|[[Long Sword]]
|[[Short Sword]]
|[[Two Handed Sword]]
|indent=1}}
 
==Role Bonuses==
  -3 [[Threat]] when attacking from the side
  -5 [[Threat]] When attacking from the back
 
==Progression==
{| class="wikitable"
|+
!Level
!Health
!Armor Weight
!Abilities
!
|-
|1
|
|
|[[Strike]]</br>[[Advantage Strike]]
|
|-
|2
|
|
|[[Fading Strike]]
|
|-
|4
|
|
|[[Bleeding Strike]]
|
|-
|5
|
|
|
|
|}
 
==Specializations==
{{#invoke:List|bulleted
|[[Berserker]]
|[[Brigand]]
|[[Warden]]
|indent=2}}
 
[[Category:Roles]]
 
 
{{Role Skill|level=1|name=Strike|summary=Small damage ability that does not scale with levels.|desc=}}
 
{{Role Skill|level=1|name=Advantage Strike|summary=Advantageous attack that offers a greater chance of a solid strike|desc=}}
 
{{Role Skill|level=2|name=Fading Strike|summary=Deceptive strike which causes your opponent to consider you less of a threat|desc=}}
 
{{Role Skill|level=4|name=Bleeding Strike|summary=Rending attack which causes your target to bleed for a short period of time|desc=}}
 
[[Category:Roles]]

Latest revision as of 13:07, 24 November 2022

Overview

Strikers are deadly fighters trained to inflict as much damage as they can in a variety of ways. You'll often find them flanking their enemies or attacking them from behind.


Weapons

Role Bonuses

 -3 Threat when attacking from the side
 -5 Threat When attacking from the back

Progression

Level Health Armor Weight Abilities
1 Strike
Advantage Strike
2 Fading Strike
4 Bleeding Strike
5

Specializations



Strike

Level 1
Cooldown {{{cooldown}}}
Execution {{{exec}}}
Execution Movement {{{exec_move}}}
Summary Small damage ability that does not scale with levels.



Advantage Strike

Level 1
Cooldown {{{cooldown}}}
Execution {{{exec}}}
Execution Movement {{{exec_move}}}
Summary Advantageous attack that offers a greater chance of a solid strike



Fading Strike

Level 2
Cooldown {{{cooldown}}}
Execution {{{exec}}}
Execution Movement {{{exec_move}}}
Summary Deceptive strike which causes your opponent to consider you less of a threat



Bleeding Strike

Level 4
Cooldown {{{cooldown}}}
Execution {{{exec}}}
Execution Movement {{{exec_move}}}
Summary Rending attack which causes your target to bleed for a short period of time